what are android challenges


Android challenges and considerations 
 
CPU typically runs 500-600 Mhz
 
RAM available to an App may only be a few megabytes
 
Disk (flash) access is very slow
 
Lifecycle - apps must pause/quit often, and restore to give the illusion that they are always running
 
UI design
otypical screen may be HVGA (320x480)
omay be in portrait or landscape
overy high DPI - small text may not be readable
otouch resolution is very low (~25 pixel)
 
 
Network access may be slow and (very) intermittent

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